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	<title>The Kojima Productions Network &#187; News</title>
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	<link>http://www.kojimaproductions.net</link>
	<description>The largest news and multimedia resource based around the works of Hideo Kojima.</description>
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		<title>Rising confirmed for TGS 2010</title>
		<link>http://www.kojimaproductions.net/news/rising-confirmed-for-tgs-2010/</link>
		<comments>http://www.kojimaproductions.net/news/rising-confirmed-for-tgs-2010/#comments</comments>
		<pubDate>Tue, 31 Aug 2010 20:17:56 +0000</pubDate>
		<dc:creator>Gouda Jouji</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kojimaproductions.net/?p=1458</guid>
		<description><![CDATA[<div style="float: left;padding-top: 3px;padding-right: 10px;padding-bottom: -5px"><img src="http://www.kojimaproductions.net/wp-content/uploads/risbox1.jpg" alt="" width="75" height="75" /></div>Will we get a new trailer? Maybe!


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			<content:encoded><![CDATA[<p>Yesterday, Konami posted their initial TGS line up. Rising is on the list! So is Peace Walker, since they are holding the finals for the Peace Walker Summer Camp tournament at their booth. Konami are also sharing their booth with their partner companies. Here&#8217;s the list so far, translated by Andrisang:</p>
<blockquote><p><em><strong>Currently confirmed for the Konami banner:</strong></em></p>
<p><em><strong> * Otomedues X (X360)<br />
* Castlevania Lords of Shadow (PS3/X360)<br />
* Crossboard 7<br />
* Zack to Ombra Maboroshi no Yuenchi (DS)<br />
* DanceEvolution<br />
* Tongari Boushi to Mahou to Omise<br />
* Metal Gear Solid Peace Walker (PSP)<br />
* Metal Gear Solid Rising (PS3/X360)</strong></em></p>
<p><em><strong>Games appearing from partner companies include:</strong></em></p>
<p><em><strong> * Legend of Heroes: Zero no Kiseki (Falcom, PSP)<br />
* Catherine (Atlus, PS3/X360)<br />
* Metal Fight Beyblade (Hudson, DS, already available)<br />
* Metal Fight Beyblade Portable (Hudson, PSP)<br />
* Momotaro Dentetsu World (Hudson, DS)<br />
* UFC Undisputed 2010 (Yukes, PS3/X360)</strong></em></p></blockquote>
<p><strong>&gt;&gt;</strong><em><strong><a href="http://www.andriasang.com/e/blog/2010/08/31/konami_tgs_plans/" target="_blank">Andrisang.com &#8211; Konami Outlines Tokyo Game Show Plans</a></strong></em></p>
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		<title>Kojima Productions @ Gamescom</title>
		<link>http://www.kojimaproductions.net/news/kojima-productions-gamescom/</link>
		<comments>http://www.kojimaproductions.net/news/kojima-productions-gamescom/#comments</comments>
		<pubDate>Thu, 19 Aug 2010 23:21:47 +0000</pubDate>
		<dc:creator>Gouda Jouji</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kojimaproductions.net/?p=1392</guid>
		<description><![CDATA[<div style="float: left;padding-top: 3px;padding-right: 10px;padding-bottom: -5px"><img src="http://www.kojimaproductions.net/wp-content/uploads/nobu.jpg" alt="" width="75" height="75" /></div>Nobu goes to Gamescom empty handed. Well, there is this Castlevania trailer.


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			<content:encoded><![CDATA[<p>So it was a pretty quiet Gamescom for Kojima Productions. So quiet that they only sent one dude, and he didn&#8217;t even bring a Rising trailer with him. I&#8217;m talking about Shigenobu Matsuyama, who is Rising&#8217;s producer. He appeared at the Konami press event yesterday only to say that he&#8217;s sorry he couldn&#8217;t bring any new Rising media, and that at next year&#8217;s Gamescom he won&#8217;t come empty handed. The only reason he appeared at the event was to &#8220;say his name and who he is in front of a European audience.&#8221;</p>
<p>He did end up letting a little info slip though. Today a few sites have put up Nobu&#8217;s comments about how Rising will continue the tradition of giving players the option of a &#8220;no kill&#8221; playthrough. Here&#8217;s what he said, taken from Kotaku:</p>
<blockquote><p><em><strong>&#8220;I believe that MGS has a key stealth element in not trying to kill  anyone,&#8221; Matsuyama says. &#8220;You could actually have a no-kill completion  [in Rising]. There will be a lot of mechs and cyborgs, but if you slice  them up, that will be considered as a no-kill as well. You&#8217;ll have the  freedom of killing humans, of course, but you can proceed through the  game without killing a human being, but slicing up mechs and cyborgs.&#8221;</strong></em></p>
<p><em><strong>Matsuyama also talked about the option of cutting the weapons and  ammunition of enemies, rendering them defenseless. That awesome display  of the power of Raiden&#8217;s high frequency blade will be intimidating  enough to make some enemies run away. However&#8230;</strong></em></p>
<p><em><strong>&#8220;You could maybe accidentally cut human enemies,&#8221; he noted. &#8220;We have  to think about the violence and the morals behind it. I would like to  add the expression of the pain [enemies feel] as well&#8230; not just make a  slice &#8216;em up, dice &#8216;em up.&#8221;</strong></em></p>
<p><em><strong>That &#8220;expression of pain,&#8221; Matsuyama adds, isn&#8217;t necessarily meant to  make the player feel bad about their choices, but an illustration of  the reality of the player&#8217;s actions. Matsuyama says he&#8217;s aware of the  guidelines and ratings that might limit the graphic display of violence.  But, he says, &#8220;I don&#8217;t feel its correct that if we only change the  color of blood or blur the scene&#8221; to mask that violence.</strong></em></p>
<p><em><strong>&#8220;I will put the essence of the beauty of the no-kill,&#8221; he says. &#8220;I  want to emphasize that I will never reward a player for killing human  beings in the game. I won&#8217;t make it easier to clear the game [that way].  I will probably make it more difficult.&#8221;</strong></em></p></blockquote>
<p><em><strong><br />
</strong></em>A new Castlevania: Lords of Shadow trailer was also released! Check it out below:</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/6f7ytahi6i0?fs=1&amp;hl=en_GB"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6f7ytahi6i0?fs=1&amp;hl=en_GB" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
<p>Lords of Shadow may be out in early October, if Amazon is to be believed.</p>
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		<title>&#8220;From Nothing&#8221; Essay Published</title>
		<link>http://www.kojimaproductions.net/news/from-nothing-essay-published/</link>
		<comments>http://www.kojimaproductions.net/news/from-nothing-essay-published/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 03:19:12 +0000</pubDate>
		<dc:creator>Wolfpox</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kojimaproductions.net/?p=1384</guid>
		<description><![CDATA[<div style="float:left;padding-top:3px;padding-right:10px;padding-bottom:-5px"><img src="http://www.kojimaproductions.net/wp-content/uploads/metagearsolid_littleicon.jpg" width="75" height="75" /></div>  A major new feature from MetaGearSolid.org has just been published, entitled "FROM NOTHING: Why It's Okay to Question Everything (Especially Metal Gear Games)". <a href="http://www.metagearsolid.org/reports_fromnothing.html">Click here to read it.</a> 

The essay deals with the subject of the creative process, the nature of video game design, and defends the process of deconstructing and interpreting fiction, especially video games. If you've been a fan of the Metal Gear series long enough to see it's highs as well as its lows, this essay will help you understand the story of the series in a way you may never have considered before. If you are new to the series, it will shine a light on its bumpy history and help you understand why things stand as they do. It's a must-read!]]></description>
			<content:encoded><![CDATA[<p>A major new feature from MetaGearSolid.org has just been published, entitled <em>&#8220;FROM NOTHING: Why It&#8217;s Okay to Question Everything (Especially Metal Gear Games)</em>&#8220;. <a href="http://www.metagearsolid.org/reports_fromnothing.html">Click here to read it.<br />
</a></p>
<p>The essay deals with the subject of the creative process, the nature of video game design, and defends the process of deconstructing and interpreting fiction, especially video games. If you&#8217;ve been a fan of the Metal Gear series long enough to see it&#8217;s highs as well as its lows, this essay will help you understand the story of the series in a way you may never have considered before. If you are new to the series, it will shine a light on its bumpy history and help you understand why things stand as they do. It&#8217;s a must-read!</p>
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		<title>Kojima makes some announcements, says some other stuff too</title>
		<link>http://www.kojimaproductions.net/news/kojima-makes-some-announcements/</link>
		<comments>http://www.kojimaproductions.net/news/kojima-makes-some-announcements/#comments</comments>
		<pubDate>Sat, 14 Aug 2010 07:54:00 +0000</pubDate>
		<dc:creator>Gouda Jouji</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kojimaproductions.net/?p=1374</guid>
		<description><![CDATA[<div style="float: left;padding-top: 3px;padding-right: 10px;padding-bottom: -5px"><img src="http://www.kojimaproductions.net/wp-content/uploads/KOJIMA2.jpg" alt="" width="75" height="75" /></div>Peace Walker Drama CD info, plus the Japanese cast of Castlevania: Lords of Shadow.


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			<content:encoded><![CDATA[<p>Kojima tweeted that he had some announcements to make today, and sure enough he made a few. Since i&#8217;m tired i&#8217;ll just copy pasta the interesting stuff here from Andriasang&#8217;s write up.</p>
<p>On the Drama CD:</p>
<blockquote><p><strong><em>&#8220;The first announcement concerned a previously  announced Character Song and Drama CD.  Today, Kojima detailed the  content of the CD.</em></strong></p>
<p><strong><em>The CD is titled  &#8220;Heiwa to Kazuhira no Blues,&#8221; or &#8220;Peace and Kazuhira&#8217;s Blues.&#8221;  You  might know the Kazuhira character as &#8220;Miller.&#8221;</em></strong></p>
<p><strong><em>Included  on the CD is 50 minutes of newly recorded drama content featuring the  Peace Walker cast, two character songs, one for Snake and one for  Miller, and bonus music tracks.  The bonus tracks include BGM that was  not included on Peace Walker&#8217;s main soundtrack.</em></strong></p>
<p><strong><em>The CD arrives on 9/22 at ¥2,940.</em></strong></p>
<p><strong><em>At  the event, Kojima and Kikuchi played segments from the drama CD and the  Snake character song.  The Miller song will debut at tomorrow&#8217;s Sapporo  leg of the tournament.  For those who viewed the Ustream stream of the  event, the audio was purposefully cut off because the recording is  apparently incomplete at present.&#8221;</em></strong></p></blockquote>
<p>On Lords of Shadow&#8217;s Japanese localization:</p>
<blockquote><p><em><strong>The second announcement concerns Castlevania  Lords of Shadow.  Kojima Productions will be doing the Japanese language  version of the game, and they&#8217;ll be tapping some major Metal Gear  talent.</strong></em></p>
<p><em><strong>Kojima himself is  overseeing the localization process.  The localization is being produced  by Kenichiro Imaizumi, with the recording overseen by Shuyo Murata,  both Kojima Production staffers.</strong></em></p>
<p><em><strong>Key  voice actors from Metal Gear Solid will appear in the game.  This  includes Akio Otsuka (voice of Solid Snake), Fujiwara Keiji (Drebin) and  co-host Kikuchi (voice of Raven, Strangelove) and Mugihito (voice of  Coldman).  This is just part of the cast, though.  Other cast members  will be announced at the Sapporo event, but Kojima said that players can  probably figure out who to expect.</strong></em></p>
<p><em><strong>Kojima  purposely did not disclose who the MGS VIPs will be portraying in  Castlevania.  This and other  details will be announced at TGS.  Kikuchi  let slip that she hasn&#8217;t done her part of the recording yet.</strong></em></p></blockquote>
<p>Q&amp;A session:</p>
<blockquote><p><em><strong>During a Q&amp;A section of the event, Kojima shared a few additional insights into all things Metal Gear.</strong></em></p>
<p><em><strong>A  fan from Morocco who had apparently greeted Kojima at Sendai Station  the day before, said that he wants Metal Gear to go on forever, but is  concerned because Kojima always says the current Metal Gear will be his  last.  Kojima replied that he always says this because he gives his all  to the current game, and thus can&#8217;t think about making another one.   However, after finishing and giving it some time, he ends up wanting to  make another one.</strong></em></p>
<p><em><strong>A fan from Miyage  Prefecture asked why Peace Walker has you use a stun rod instead of a  knife.  Replied Kojima, there&#8217;s a certain group that will not allow  knives to be portrayed on something like PSP, where parents cannot see  their children playing.  He said that in the next title, they will  probably bring back the knife.  However, he&#8217;d want people to have it,  but not use it.</strong></em></p>
<p><em><strong>A 14-year-old asked  if there will be a Peace Walker book.  Replied Kojima, they were going  to have the person who did the MGS4 book make a set consisting of MGS3  and Peace Walker, but this ended up not happening. (I did not get the  reason.)</strong></em></p></blockquote>
<p>I know the reason. The man who wrote the MGS4 novel, Ito Keikaku aka PROJECT ITOH passed away from cancer in March 2009. Peace Walker was dedicated to him. Anyway, back to the Q&amp;A:<em> </em><em><em><br />
</em></em></p>
<blockquote><p><em><strong>A younger fan asked if  there will be another Peace Walker, and will it be for PSP or for a  console.  Kojima responded first that this is a difficult question.</strong></em></p></blockquote>
<blockquote><p><em><strong>He detailed here the reason that he made Peace Walker.  Quoting from</strong></em><em><strong> this site&#8217;s [Andriasang] Tokyo Game Show 2009 writeup</strong></em><em><strong>, Kojima at last year&#8217;s event: &#8220;20 years or so from now, I believe we&#8217;ll  be in an era where one can play a variety of games by simply connecting a  computer to a network. From within the home and outside the home. If  this happens you&#8217;ll be able to to take games with you wherever you go.  In anticipation of this, I wanted to release MGS on the PSP now and test  out that state.&#8221;</strong></em></p>
<p><em><strong>In response to  today&#8217;s question, Kojima said that because Peace Walker was so well  received, he wants to do something bigger &#8212; make something that can be  played on consoles but carried with you to a portable.  He added,  however, that he couldn&#8217;t say if such a game would be a sequel or not.</strong></em></p></blockquote>
<p><strong>&gt;&gt;</strong><em><strong><a href="http://www.andriasang.com/e/blog/2010/08/14/kojima_announcements/" target="_blank">Andrisang.com &#8211; Hideo Kojima Makes Some Announcements</a></strong></em></p>
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		<title>Watch the Peace Walker Summer Camp tournament live!</title>
		<link>http://www.kojimaproductions.net/news/watch-the-peace-walker-summer-camp-tournament-live/</link>
		<comments>http://www.kojimaproductions.net/news/watch-the-peace-walker-summer-camp-tournament-live/#comments</comments>
		<pubDate>Fri, 13 Aug 2010 20:27:07 +0000</pubDate>
		<dc:creator>Gouda Jouji</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kojimaproductions.net/?p=1364</guid>
		<description><![CDATA[<img class="alignleft size-full wp-image-1309" title="Kojima" src="http://www.kojimaproductions.net/wp-content/uploads/bikewtf.jpg" alt="" width="75" height="75" />Players could win this effed up looking bike! Also Kojima might announce something?


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			<content:encoded><![CDATA[<p>Today at 10am Japan Time, the Peace Walker Summer Camp tournament kicks off in Sendai. I think so anyway, if Google Translate is to be believed. Kojima Productions will travel to 7 cities over 4 weekeneds to pit the best Japanese Peace Walker players against eachother. The semi-finals, which Google translates into the &#8220;Lightning Cup&#8221;, will take place at Konami&#8217;s HQ in Midtown Tokyo on September 5th. The grand final will take place at Konami&#8217;s TGS booth on September 19th. Prizes seem to include a wierd ass bike, Toshiba REGZA HDTVs <a href="http://www.youtube.com/watch?v=o_bLi2N87wk" target="_blank">(which can make your shitty looking PSP games look good)</a> and Peace Walker walkmans. But what if you want to get in on some Peace Walker competitive action and DON&#8217;T live in Japan? Well you&#8217;re in luck, because Kojima Productions will be live streaming every round over Ustream! Check the Google Translated link below for a timetable and a link to the Ustream page.</p>
<p>It might be worth watching, since Kojima has been teasing that he&#8217;s announcing something this weekend. If it doesn&#8217;t happen today, it should happen at the Sapparo round tomorrow.</p>
<p><strong>&gt;&gt;</strong><strong><a href="http://translate.google.com/translate?hl=en&amp;langpair=ja|en&amp;u=http://www.konami.jp/mgs_pw/jp/summercamp/index.html" target="_blank">METAL GEAR SOLID PEACE WALKER SUMMER CAMP (Google Translated)</a></strong></p>
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